When I decided to get into 3D CGI, I hunted around a lot for 3D programs for Windows. I wanted to get my thoughts and bookmarks into some kind of order. Then I thought, why not put them in HTML so other people can also use my notes?
The purpose of this page, if it's not clear, is to collect in one place links and brief notes about all 3D modeling/animation/rendering apps out there. Naturally enough, there are a few caveats about this page:
Here's all what there is to see:
- Cheap programs (free, in other words)
- Low-priced programs (less than US$250.00)
- Medium-priced programs ($250.00-$1000.00)
- High-end stuff (more than $1000.00)
And if you'd like, you can always just go back to my main page.
Cheapo Stuff (free)
Software Name |
Publisher |
Price (in US$) |
Main Purpose |
Strengths |
Weaknesses |
Download available? |
Have I actually used it? |
My thoughts about it |
| Softy 3D | 3Dam | Shareware | 3D Modelling | Looks easy to use | No NURBS, splines or other things like that | Yes. | No. | Looks like a good simulation of clay sculpture. But it looks pretty unsophisticated. |
| Anim8or | R. Steven Glanville | Freeware! | 3D modelling, also animation and rendering | Cheap! Also does splines. | Cheap! No NURBS, metaballs or anything similar. The interface is good for freeware, but needs work nonetheless. | Yes. | Yes. | A handy little program -- and at $0.00, who can complain? |
| UV Mapper | Steve Cox | Free. | UV mapping | Does what it does. | Doesn't do what it doesn't. | Yes. | Not yet. | Not really a stand-alone program, but it's a very handy app to have around. |
| DOGA | Shareware. | Japanese-style robot and ship models | It has a lot of beautiful 'parts' to use | It isn't really a modelling program -- you can't change much, just put pre-made parts together | Yes. | Yes. | Very nice for what it does, and a great source of basic objects to use in other programs. | |
| HamaPatch | Hamakazu | Shareware. | Modeling. | Nice features for the price. | A cool little program for the price. | Yes. | Yes. | Very nice for what it does, and a great source of basic objects to use in other programs. |
| Metasequoia | Mizno Lab | Shareware. | Modeler | Powerful features for a freebie -- subdivision surfaces & metaballs, for example. Also exports many formats. | Interface is still partially Japanese. | Yes. | No. | A pretty cool little modeler. Would be a great choice if all in English. |
| Terragen | Planetside | Free | Terrains | Excellent terrains, better in many ways than Bryce. | Doesn't do non-terrain stuff. | Yes. | No. | Looks very good -- haven't had time to download it yet. |
| POV-Ray | Free | All the basics. | Quite powerful for the price. | Requires that you 'write' the objects -- not really GUI based. (Although Moray does allow this.) | Yes. | No. | One of the best free programs, but too hard to learn and use. | |
| Blender | Not A Number | Free | All 3D stuff | Does most everything at a low price | Hard to learn -- the interface is a bit user-hostile. (But the manual bridges this gap.) Native rendering isn't very good, but again, Yafray makes up for this. | Yes. | A little. | Would be great if I could understand it -- an excellent program, considering it's free. Possibly the best free program. |
| sPatch | Free | Modelling -- spline patches (thus the name) | Pretty easy to use, good at what it does | Doesn't do very much. | Yes. | A little. | I think Anim8or does more, and better, than sPatch does, but that may be because I haven't used it much | |
| 3D Canvas | Amabilis | Free | Modelling | Looks very comprehensive (NURBS, IK, etc.) | Has some odd exclusions -- no Booleans, for example, in the free version | Yes. | Nope. | Has a lot of potential. |
| Strata3D | Strata | Free | All the basics. | Has Metaballs. | Excessively web-based, not as many tools as it should have (no booleans, appears to have neither NURBS nor subdivision patches?). | Yes. | Tried to. | Seems annoying -- it's free, but you get what you pay for it. |
| gmax | discreet | Free | Mostly modelling, for game use | Lots of different modelling features (spline patching, NURMS, polygons, etc.), UV texture mapping, simple bones, uses 3DSMax scripts, | Doesn't do rendering (?), really only for use with games | Yes. | No. | Very nice, but remember that this is mainly just a demo. |
| Maya Personal Learning Edition | Alias|Wavefront | Free | Everything | Holy crap! This is Maya, for crissakes! | Watermarks on renders, uses weird (non-commercial) file format, doesn't use plug-ins. | Yes. | No. | Very good, but with all the crippled features, it's really just a demo. |
| Ayam | Randolf Schultz | Free | Modeling for Renderman | Seems to have lots of features -- NURBS, nice GUI | Rather unsupported (but you have to expect that since it's free), designed to work with a renderer that no longer exists (but can be used with other renderers). | Yes. | No. | Looks pretty cool, definitely great for a free modeler. |
| Aqsis | Free | RenderMan-format rendering | Quite pretty results considering it's free. | Somewhat user-hostile, poor support | Yes. | No. | Very good results for a free download. | |
| Wings 3D | Free. | Modeling | Subdivision surfaces well-implemented | No NURBS, poorly supported (as with most open-source projects) | Yes. | No. | Yet another cool freeware package. Time will tell how well it stands up. | |
(relatively) Low-priced Stuff (up to US$250.00)
Software Name |
Publisher |
Price (in US$) |
Main Purpose |
Strengths |
Weaknesses |
Download available? |
Have I actually used it? |
My thoughts about it |
| AC3D | inivis? | $49.95 | Modeler | Lots of export file formats; does extrusions. | Low polys only; apparently doesn't do rendering. | Yes. | No. | Very nice for game models, but not for high-density meshes. |
| Milkshape | Chumbalum Soft | $25 | Modeler | Lots of export file formats. | Low polys only; apparently doesn't do rendering. | Yes. | No. | Very nice for game models, but not for high-density meshes. |
| Bryce | Corel | 199.00 | Landscapes, general 3D | Landscapes are good, good textures, has metaballs, depth of focus, network rendering, tree generation is good; price is right. | Doesn't do: NURBS, Splines, decent soft lighting, IK, decent modelling (lathing, spline patching or anything else like that), etc. etc. This is a landscape renderer with only simple modeling tools. | No. | Yes, a lot. | A very good beginners' program. |
| Poser | Curious Labs | 219.00 | Figures (human, horse, etc.) | Very good at what it does, and for the price -- certainly the best figure program in its price range. | Doesn't do much. | Earlier version sometimes available as giveaways in magazines | Yes, version 3. | Would be very handy to have, but not yet. |
| Amorphium | EI Technology | 139.00 | Modelling | Squooshy. | Doesn't do Metaballs, NURBS or other techy bits. | No. | Looks nifty, but not very useful. | |
| Vue D'Esprit | e-on | 199.00 | Landscapes, mostly | Landscapes, nice rendering, good animation features | Doesn't do very good modelling of general stuff | Yes. | No. | Looks very good -- wish I had known about it when I bought Bryce |
| Nendo | IZware | 99.00 | Modelling | Pretty handy at modelling. | Strange interface, doesn't do NURBS, seems dumbed-down or something | Yes. | A tiny bit. | Not a bad modeller, but it might be better to get something either cheaper (and only a little bit less useful) or slightly more expensive (and a lot more useful) |
| Cinema 4D GO | Maxon | 195.00 (discontinued) | All the basics. | Fast rendering, comes with a very nice CD of SF scenes and models, limited IK, okay procedural shaders | Limited render size, disabled in various annoying ways, NURBS modeling may not be well-implemented. | Yes. | No. | Surprisingly good for less than $200.00 -- not surprising it got discontinued. May still be available through distributors. |
| 3D Toolkit | dvGarage/Electric Image | 199.00 | Everything (modeling, animation, rendering) | Fast rendering, based on Electric Image, NURBS, some subdivisions | No radiosity, poor workflow, some stability problems | No. | Quite a lot of bang for the buck. |
Medium-priced stuff (US$250.00 - 1000.00)
Note that many of these programs have academic or other discounts available, and you might find second-hand copies on eBay or elsewhere; the actual price you pay could be significantly less.
Software Name |
Publisher |
Price (in US$) |
Main Purpose |
Strengths |
Weaknesses |
Download available? |
Have I actually used it? |
My thoughts about it |
| Amapi | TGS | 399.00 | Modelling | Does all the main things: NURBS, splines, smoothing, etc. | No way to load images for reference, funky interface | Yes. | Yes, in demo form. | Pretty neat for the price -- definitely my choice for a modeller if I can't afford Rhino. |
| ZBrush | Pixologic | 292.50 ("for a limited time") | Painting objects' textures, paint-modelling | Does organic modelling very well, beautiful image maps,looks very powerful for what it does | Doesn't do hard-edged modelling very well, doesn't do very much | Yes. | Nope. | Would be handy, but I don't need such detailed UV maps -- yet. |
| Carrara | eovia | 399.00 | All the basics | Nifty interface, good heritage (it comes from Infini-D and Ray Dream), nifty terrain & procedural texture generation, good sky (weather/stars) generation, radiosity | Doesn't do NURBS, no filleting or
bevelling?, relatively new company is doing it now, no displacement mapping |
Not yet. | No. | Would probably be my second choice for a mid-range program, had I not gone for Inspire |
| Inspire 3D | Newtek | 495.00 | All the basics | Does almost everything Lightwave does without the price (good modelling, pretty rendering), lots of plugins available and upgrades are available to Lightwave, more stable than Lightwave? | Doesn't do NURBS, limited layers, no numeric input (without plugin), no spline patching (without plugin), no IK, no volumetrics, no particle system (without hard-to-find plugin), no radiosity (of course) | No. | Yes, a lot. | Looks very good!
(Note: This is the program I finally chose as my mid-range program) |
| Realsoft 3D | Realsoft | 700.00 | All the basics | Looks very comprehensive -- NURBS, open architecture, multi-threading, etc. | Everyone has said it's very buggy | Yes. | No. | It sounds like a very good program for the price, but bugginess is a major flaw in my book. |
| Imagine | Impulse | 450.00 | All the basics | Pretty comprehensive | Looks rather poorly put together | Yes. | No. | Looks not bad for the price, but there are better-established programs available for the same price. |
| Truespace | Caligari | 795.00 (cheaper, earlier versions available) | All the basics | Nice modelling, has a strong pedigree | Poor rendering (always look 'brassy' to me, somehow), poor interface (very hard to get used to -- not very intuitive) | Yes. | Yes, a bit. | I thought about it a lot, in fact before I bought Bryce, but the interface still bugs me a lot. |
| Rhino | ? Rhino? | 795.00 | NURBS modelling, general modelling | Probably the best modeller around, it would seem. Very nice rendering via Flamingo. | Expensive and a bit clumsy, interface-wise -- not for the beginner; doesn't natively export to many other formats | Yes. | Yes. | A very good modeller -- I'd get it if I could. |
| Animation: Master (AKA Hashmaster) | Hash, Inc. | 299.00 | Character design and animation, general 3D | Very strong character design and animation (supposedly better than even Maya), patch-based modelling, nice procedural texture generator | Definitely has stability problems; Modelling tools may not be very good (spline-based rather than polygon-based -- a matter of taste), rendering as well? Particle tools lacking? | ? apparently not. | Nope. | Looks very good for character animation, but as that isn't my main focus, I haven't looked into it much. |
| Strata3D Pro | Strata | 495.00 | General 3D | Particle systems, lens flares, hair generators, good radiosity rendering | Poor modelling tools (no NURBS or subdivision patches, no bevelling or filleting), Company seems a little flaky -- some things about them don't make sense (the program was about $1400.00 only a short time ago -- if it wasn't worth that much in the first place, why did they charge so much?) | Yes. | Tried to | Seems like a good deal -- maybe too good. Why is it so cheap? Because it doesn't do much? Because it's buggy? Or because all the other programs are overpriced? |
| BodyPaint | Maxon | 595.00 | Direct painting of textures -- UV mapping in 3D | Very nice system, seems to do its job excellently | Not too many file formats, a bit expensive for what it does. | Yes. | No. | Another excellent program like ZBrush, but my texture-mapping needs are nowhere near this deep yet. |
| Merlin 3D | Digital Immersion | 595.00 | General 3D | Fast preview rendering, subdivision surfaces, simple radiosity, good lighting options, compatible with many CAD programs' output | No multilayer textures, overall poor render quality, poor modeling tools | Yes. | No. | Looks good, but seems poorly put-together, especially for the price |
| RenderDotC | Dot C Software | 595.00 + 500.00/year for service | Rendering only | Very good rendering, RenderMan compliant, | No radiosity? | Yes. | No. | Like most RenderMan-type renderers, it produces great stuff but is rather expensive. |
| AIR | Sitex Graphics | 450.00 | Rendering | Very nice rendering, | No radiosity? | Yes. | No. | Looks like a great renderer. |
| Modo | Luxology | 895.00 | Primarily modeling | Very good modeling; includes texture painting; nice rendering engine; created by ex-Lightwave programmers; exports well to 3DStudio, Lightwave, Maya, etc.; definitely gives Rhino a run for its money. | Kind of expensive compared to other "pure modelers"; no NURBS | "Coming soon" | No. | Looks like a great modeler, and its Lightwave heritage is a definite plus for me. |
| Electric Image: Universe | Electric Image | 695.00 | Everything | Very strong modelling (subdivision patches), very fast rendering | Some internal inconsistencies? | No. | No. | Looks great -- an excellent alternative to Lightwave. |
High-end stuff (US$1000.00 or more)
Note that most of these programs have academic or other discounts available, and you might find second-hand copies on eBay or elsewhere; the actual price you pay could be significantly less.
Software Name |
Publisher |
Price (in US$) |
Main Purpose |
Strengths |
Weaknesses |
Download available? |
Have I actually used it? |
My thoughts about it |
| Softimage|XSI | Avid Softimage | A lot -- c. US$9000.00 | All the 3D stuff -- modelling, rendering, animation | Very powerful and big -- probably the second-best program around, next to Maya; good rendering, nice shader trees, very well-integrated package | Not much -- just price. It's probably hard to learn, too. | Yes. | No | It's one of the big boys -- and you have to pay for it. |
| Lightwave | Newtek | 1595.00
(although various promotions are available) |
All the 3D stuff -- modelling, rendering, animation | Looks very well-balanced, good interface, weight mapping, hypervoxels, radiosity, very nice rendering, very friendly users and my favorite web artists use it | Doesn't do NURBS; Some stability problems; poor native beveling/fileting tools. | No. | Yes, a lot. | An excellent program. Some find the interface (all words, no icons) annoying, but I love it. One of the best all-around programs at its price. (Note: this is currently my main program.) |
| FormZ | auto?es?ys | A lot! (No price given on the site.) | Modelling | Looks very potent as a modeller, probably better than Rhino | Expensive! | Yes. | No. | Looks great but massively expensive. |
| 3D Studio MAX | Discreet | Approx. 2500.00 (it's hard to find exact prices.) | All the 3D stuff -- modelling, rendering, animation | Very powerful in general -- does all the major stuff | Hard to learn, poor rendering quality, seems to have nastier users than Lightwave | See gmax. | No. | A standard, but it looks too clunky for me. |
| Maya | Alias|Wavefront | 1999.00 ("Maya Complete") or 6999.00 ("Maya Unlimited") | All the 3D stuff -- modelling, rendering, animation | Again, it's very good, I'm sure | I wish I understood enough about 3D to say anything bad about it. | See MAYA PLE. | No. | Another of the big boys. "Unlimited" includes various important plugins that "Complete" doesn't have: cloth dynamics, fur generation (a big exclusion), fluid dynamics and match-moving. |
| Cinema 4D XL | Maxon | 1695.00 | All the 3D stuff -- modelling, rendering, animation | Very fast renderer, quite stable, non-linear animation? | Seems to have poor character animation, relatively few plugins, does not include networked rendering | Yes. | No. | Looks like a great program -- as usual, though, the fact that it isn't a major player already is unfortunately a strike against it. |
| Mirai | IZware | 6495.00 | All the basics | Non-linear animation, Subdivision modeling | Seems a bit expensive for its features, ownership seems unstable | Yes? | No. | Looks great, but other programs in its price range may be better |
| Houdini | SideFX | If you have to ask, we have to kill you (okay, you have to ask? US$17,000.00! If that didn't kill you, I don't know what will...) | Everything | It better do everything, and I'm not just talking 3D stuff here! | Do you have to ask? If you do, please give me some money... | Yes. | No. | I'm sure it would be great. So would world peace and a chance to live my life over again... |
| ETShade | ExpressionTools | 1399.00 | Everything | Long heritage in Japan, good at low-memory modeling, radiosity, does MetaBalls and other MetaShapes | New in English (only recently translated), no true caustics, characters animation seems weak | Yes. | No. | There are some great Japanese artisits who use it -- has a promising future in English. |
| PhotoRealistic RenderMan | Pixar | 5000.00+ | Rendering | Heavy-duty rendering system -- very customizable, high-quality, fast rendering, all sorts of geometry (subdivision surfaces, polygons & NURBS -- apparently renders curved surfaces without needing to convert to polygons first), tons of features overall | Very heavy-duty (a bit user-hostile), expensive, no radiosity? | Yes. | No. | Again, all I can say is "Holy crap!" PRMan is one of the giants. |
If you'd like to make any comments about this page, please feel free to do so! I especially welcome pointers to programs which I may have missed, or corrections of my no-doubt numerous mistakes. Note, however, that I won't respond to anything reactionary, and as I said above, updates to this page may be a long time in coming.
